Hi, I am Niels Billen

Reseach Engineer at Flanders Make

I am a research engineer at Flanders Make, researching augmented and virtual reality applications to improve the efficiency of operators in the make industry.

Publications

Resume

Work experience

2017 — now Research Engineer at Flanders Make

Education

2013 — 2018

KU Leuven — Ph. D at the Computer Graphics Research Group of the Department of Computer Science.

  • Topic: Improving Efficiency in Illumination Algorithms using Stochastic Visibility and Line Sampling
  • Promotor: prof. dr. ir. Philip Dutré
  • Funded by: IWT (Institute agency for Innovation by Science and Technology)
2011 — 2013

KU Leuven — Master of Science in Engineering (Computer Science) — Cum Laude (76,17%).

  • Major: Human Computer Interaction (HCI)
  • Minor: Secure software
  • Thesis: Stochastic Visibility in Rendering Algorithms using the occlusion map.
  • Promotor: prof. dr. ir. Philip Dutré
2008 — 2011

KU Leuven — Bachelor of Science in Engineering — Cum Laude (69,74%).

  • Major: Computer Science
  • Minor: Electrical Engineering

Languages

Dutch mother tongue
English fluent speaker and writer
French basic written and oral skills

Skills

Programming languages: C++, Java, JavaScript, HTML5, CSS, Matlab, GML, Prolog, Haskell.
Operating systems/tools: Ubuntu, Windows family, Git, SVN, Latex, Word, PowerPoint, Eclipse.

Publications

Billen Niels

Improving Efficiency in Illumination Algorithms using Stochastic Visibility and Line Sampling

(Ph.D thesis, Department of Computer Science, KU Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, February 2018)

Van de Woestijne Joran, Frederickx Roald, Billen Niels, Dutré Philip

Temporal Coherence for Metropolis Light Transport.

(published online at Eurographics Symposium on Rendering 2017 — Experimental Ideas and Implementations)

Billen Niels, Dutré Philip

Line Sampling for Direct Illumination.

(published in Computer Graphics Forum; Proceedings of the 27th Eurographics Symposium on Rendering 2016)

Billen Niels, Dutré Philip

Visibility Acceleration using Efficient Ray Classification.

(internal CW Report)

Moulin Matthias, Billen Niels, Dutré Philip

Efficient visibility heuristics for kd-trees using the RTSAH

(published online at Eurographics Symposium on Rendering 2015 — Experimental Ideas and Implementations)

Billen Niels, Lagae Ares, Dutré Philip

Probabilistic Visibility Evaluation using Geometry Proxies.

(published in Computer Graphics Forum; Proceedings of the 25th Eurographics Symposium on Rendering 2014)

Billen Niels, Engelen Björn, Lagae Ares, Dutré Philip

Probabilistic Visibility Evaluation for Direct Illumination.

(published in Computer Graphics Forum; Proceedings of the 24th Eurographics Symposium on Rendering 2013)

Billen Niels

Stochastische Visibiliteit in Rendering Algoritmen a.d.h.v. de occlusion map

(Master thesis, Department of Computer Science, KU Leuven, Celestijnenlaan 200A, 3001 Heverlee, Belgium, June 2013)

Past Projects

Revision: a three-dimensional ray tracing engine written from scratch, capable of rendering scenes with several kinds of effects (e.g. motion blur, depth of field,...)
Silen: extracurricular group project in which we wrote a cross platform music player written in Java using SWT and GStreamer.

Contact

Work e-mail: niels.billen{at}flandersmake.be
Work telephone: +32 11 79 05 90
Work address: Flanders Make — Lommel
Oude Diestersebaan 133,
3920 Lommel, Belgium